sadness loving gamedev collective bridging thoughts about emotions and emotions about thoughts.
our premier game, Jason♥&Games is a turn-based role-playing game planned for free act 1 release in [year], and full release in [year]. we’re concerned with experimenting with traditional game constructs, tapping into a swirl of subversion, and manipulating expectation. accessibility leads to a certain degree of vulnerability, though we are working on personal and small games as well.
inbetween, we have things to say. art is a conversation and excitement causes thoughts to spill. vextro writes about constructs, the blurring inflection of motions, with a focus on individualism. not looking for answers, but looking for perspective.